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KerbHandoff Wireframes
50+ screen wireframe set for a curbside-pickup and logistics product — order staging, driver handoff, and customer notification flows.
Skills & Tech
FigmaWireframingUX Design

Curbside pickup involves three distinct user roles handing off responsibility at different points — staff, drivers, and customers — and any gap in a handoff screen translates directly into a confused customer waiting in a parking lot. This 50+ screen wireframe set for a curbside-pickup and logistics product maps staff, driver, and customer flows as separate but coordinated journeys rather than one shared flow, covering order staging through handoff.
What I Built
- 50+ screens covering order staging, driver handoff, customer notifications, and admin views
- Multi-role flow mapping — separate, coordinated journeys for staff, drivers, and customers
- Notification touchpoint mapping for every customer-facing status update
- Annotated design-handoff documentation for the development team
Tech Stack
- Design: Figma
- Prototyping: Interactive Figma prototype
Key Decisions
- Mapped staff, driver, and customer flows as separate but coordinated journeys rather than one shared flow, since curbside pickup involves three distinct roles handing off responsibility at different points
- Treated every customer-facing notification touchpoint as its own designed moment, since a gap in a handoff screen translates directly into a customer left waiting with no visibility
Outcome / Impact
Delivered a complete, multi-role wireframe set that clarified every handoff point across staff, drivers, and customers before development began.